Thursday 5 March 2009

In what ways does your media product use, develop or challenge forms and conventions of real media products? (i.e. of film openings)

1) Transition - I made every transition between scenes either fade in or out for a smooth flow to the sequence, this particular scene i made the next shot fade in behind the title so you saw what was happening in it but didn't feel it was going on for too long.

2) Framing - I chose to frame my shots fairly centrally so you're forced to focus on the character and pay close attention to facial expressions etc.

3) Lighting - My opening sequence was lit entirely by natural light, i felt this was best as it makes it slightly easier to relate to, opposed to if i had light rigs it would make reduce the natural shadowing and wouldn't look so good. also i had no access to lights even if i wanted them.

4) Camera Movement - This shot is a backwards tracking shot, i did it by sitting on a bike backwards while it was pushed forwards. this was the best technique i could use as the dolly i had access to was unstable and just vibrated. and walking i was unable to keep the camera stable. although this shot is still fairly wobbly it was the best result i got after filming it a good few times.

5) Setting - I wanted to set my film in a street to make it seem like it was just a random crime that drake witnessed, however because my scene had a gun, all be it a fake one. I wasn't aloud to go off college grounds, this was the closest i could get to a street.

6) Costume - Drake Napalm is a scientist thats been caught in an accident, therefore it makes sense for him to be in a lab coat.

7) Narrative - This shot shows the general theme of the opening sequence in one shot, Drake witnessing a gun crime.

8) Typography - For my credits i went onto a site called DaFonts and downloaded a comic book font called badaboom i thought it fit the style and theme of my film well. i then made it red with a yellow out line to give it a fire effect.

9) Visual Effects - To show drakes powers off i decided to animate a shot of his hand with fire into it.

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